A Thousand Sons Read online

Page 3


  How Magnus had known this insignificant shoal of the galaxy had included a planet inhabited by a severed offshoot of humanity was a mystery, for there were no residual electromagnetics or long-dead emissions to suggest anything lived here.

  The Rehahti urged Magnus to order the fleet onwards, for the Crusade was at its height and the Thousand Sons had their share of plaudits yet to earn. Nearly two centuries had passed since the Crusade was launched in glory and fanfare, two centuries of exploration and war that had seen world after world folded into the body of the resurgent Imperium of Man.

  Of those two centuries, the Thousand Sons had fought for less than a hundred years.

  In the early years of the Crusade, prior to the coming of Magnus, the Astartes of the Thousand Sons had proven especially susceptible to unstable genes, resulting in spontaneous tissue rejection, vastly increased psychic potential and numerous other variations from the norm. Labels like “mutants” and “freaks” were hung upon the Thousand Sons, and for a time it seemed as though they would suffer an ignoble ending as a footnote in the history of the Great Crusade.

  Then the Emperor’s fleet had discovered Magnus the Red in a forgotten backwater of the galaxy, on the remote world of Prospero, and everything changed.

  “As I am your son, they shall become mine,” were Magnus’ words to the Emperor, words that had changed the destiny of the Thousand Sons forever.

  United with the Legion that carried his genetic legacy, Magnus bent every shred of his towering intellect to undoing the damage their aberrant genes had done.

  And he had succeeded.

  Magnus saved his Legion, but the Crusade had progressed in the time it had taken him to do it, and his warriors were eager to share in the glory their brothers were earning with every passing day.

  The Expedition Fleets of the Legions pushed ever outwards from the cradle of humanity to reunify the Emperor’s realm. Like squabbling brothers, each of the primarchs vied for a place at their father’s side, but only one was ever good enough to fight alongside the saviour of humanity: Horus Lupercal, Primarch of the Luna Wolves and beloved son of the Emperor.

  The Emperor stood at the head of the Luna Wolves and Guilliman’s Ultramarines, ready to unleash his terrible thunder against the greenskin of Ullanor, a war that promised to be gruelling and punishing. Who better than the favoured son of the Emperor to stand at his side as they throttled the life from this barbarian foe?

  Ullanor would be a war to end all wars, but there was fighting closer to hand that demanded the attention of the Thousand Sons. Lorgar’s Word Bearers and the Space Wolves of Leman Russ fought in the Ark Reach Cluster, a group of binary stars occupied by a number of belligerent planetary empires that rejected the Imperium’s offer to become part of something greater.

  The Wolf King had sent repeated calls for the XV Legion to join the fighting, but Magnus ignored them all.

  He had found something of greater interest on Aghoru. He had found the Mountain.

  CHAPTER TWO

  Drums of the Mountain/Temple of the Syrbotae/A Place of the Dead

  THEY HAD ONLY been climbing for twenty minutes, but already Lemuel was beginning to regret his hasty idea to spy upon the Thousand Sons. He’d discovered the steps hidden in the rocks on one of his frequent solitary walks in the lower reaches of the titanic mountain. Set in a cunningly concealed cleft a hundred metres from the deadstones, the steps wound through the rock of the Mountain, climbing a steep, but far more direct path than the Astartes would be following.

  It might be more direct, but it certainly wasn’t easier. His banyan was stained with sweat, and he imagined he didn’t smell too pleasant. The sound of his heart was like the pounding kettledrums of a triumphal band welcoming the Emperor himself.

  “How much further is it?” asked Camille. She was relishing this chance to venture deeper into the Mountain, though Kallista appeared rather less enthusiastic. The Astartes awed and scared her, but the idea of spying on them had sent a delicious thrill through her when he had suggested it. He couldn’t read her aura, but her expression said she was regretting her decision to come along.

  Lemuel paused, looking up at the metal yellow of the sky to catch his breath and slow his racing heartbeat.

  “Another ten minutes, maybe,” he said.

  “You sure you’ll last that long?” asked Camille, only half-joking.

  “I’ll be fine,” he assured her, taking a swig of water from his canteen. “I’ve climbed this way before. It’s not much higher. I think.”

  “Just don’t collapse on me,” said Camille. “I don’t want to have to carry you back down.”

  “You can always roll me back down,” replied Lemuel, attempting some levity.

  “Seriously,” said Camille, “are you sure you’re up to this climb?”

  “I’m fine,” he insisted, with more conviction than he felt. “Trust me, it’s worth the effort.”

  Back at the deadstones it had seemed like a grand adventure for the three of them to undertake, but the numbness of the senses he felt was like having his ears stoppered and his eyes sewn shut. From below, the mountain had been a black wall of nothingness, but climbing deeper into the rocks, Lemuel felt as if that nothingness was swallowing him whole.

  He passed the canteen around, grateful that Kallista and Camille indulged his desire to stop for a rest. It was early evening, but the day’s heat hadn’t let up. Still, at least there was some shade here. They could afford a brief stop, for the only other route he knew would take at least an hour to traverse, even for Astartes.

  Lemuel took the bandanna from around his neck and mopped his face. The cloth was soaked by the time he was done, and he wrung it out with a grimace. Camille looked up the steps, craning her neck to try to see the top.

  “So where does this lead exactly?” she asked.

  “There’s a plateau a bit higher up,” he said. “It’s like a viewing platform of some sort.”

  “A viewing platform?” asked Kallista. “For what?”

  “It looks out over a wide valley I call the Temple of the Syrbotae.”

  “Syrbotae?” asked Camille. “What’s that?”

  “A very old legend of my homeland,” replied Lemuel. “The Syrbotae were a race of giants from the Aethiopian kingdom of Meroe.”

  “Why do you call it that, a temple I mean?” asked Kallista, horrified at the word.

  “You’ll understand when we get there.”

  “You have a way of choosing words that could get you into trouble,” said Camille.

  “Not at all, my dear,” said Lemuel. “The Thousand Sons are nothing if not rebels. I think they would appreciate the irony.”

  “Rebels? What are you talking about?” asked Kallista angrily.

  “Nothing,” said Lemuel, realising he had said too much. Stripped of his ability to read auras, he was being careless. “Just a bad joke.”

  He smiled to reassure Kallista he had been joking, and she smiled back.

  “Come on,” he said. “We should get going. I want to show you something spectacular.”

  IT TOOK THEM another thirty minutes to reach the plateau, by which time Lemuel swore never to climb the mountain again, no matter how spectacular the views or what the enticement. The sound of his drumming heartbeat seemed louder than ever, and Lemuel vowed to shed some weight before it killed him.

  The sky was a darker shade of yellow brown. The light would never really fade, so he wasn’t worried about negotiating the descent.

  “This is amazing,” said Kallista, looking back the way they had climbed. “You were so right, Lemuel.”

  “Yeah,” agreed Camille, taking out her picter. “Not bad at all.”

  Lemuel shook his head.

  “No, not the salt flats. Over there,” he said, waving towards a row of spiked rocks that looked like slender stalagmites at the edge of the plateau. If the artificiality of the Mountain had ever been in doubt, the sight of the stalagmites, which were clearly the remains of fluted
balustrades, would have dispelled it.

  “Over there,” he said between gulps of air. “Look over there.”

  Camille and Kallista walked over to the stalagmites, and he saw the amazement in their body language. He smiled, pleased that he hadn’t let them down with his talk of a spectacular view. He stood up and stretched his back. His breath was returning to normal, but the drumming in his ears hadn’t let up one bit.

  “You weren’t wrong to call it a temple,” said Camille, looking down into the valley.

  “Yes, it’s quite a view, isn’t it?” said Lemuel, regaining some of his composure.

  “It is, but that’s not what I mean.”

  “It’s not?” he asked, finally realising that the drumming he was hearing wasn’t in his head. It was coming from the valley, a haunting, relentless beat that was hypnotic and threatening at the same time. The percussive booms of scores of drums interleaved with brutal disharmony, plucking at Lemuel’s nerves and sending tremors of unease down his spine.

  Intrigued, he walked stiffly on tired legs to join the two women at the edge of the plateau.

  He put a hand on Camille’s shoulder and looked down into the valley. His eyes widened and his jaw hung open in surprise. “Throne of Terra!” he said.

  AHRIMAN HEARD THE drums, recognising the dissonant notes echoing from the Mountain as those once declared forbidden in an ancient age. Nothing good could come of such a sound, and Ahriman felt certain that something unnatural was being orchestrated within the valley. The Sekhmet matched his pace, their heavy suits driven on by uncompromising will and strength.

  “This bodes ill,” said Phosis T’kar, as the drums grew louder. “Damn, but I do not like this place. I am blind here.”

  “We all are,” replied Hathor Maat, looking towards the upper reaches of the valley.

  Ahriman shared Phosis T’kar’s hatred of the blindness. As one of the Legion’s Adept Exemptus, he had attained supreme summits of mastery, aetheric flight, connection with a Tutelary, and the rites of evocation and invocation. The Sekhmet were powerful warrior-mages, and could call forth powers mortal men could never dream of wielding. On his own, each warrior was capable of subduing worlds, but in this place, with their powers denied them, they were simply Astartes.

  Simply Astartes, thought Ahriman with a smile. How arrogant that sounds.

  Even as he scanned the valley ahead, Ahriman began forming the basis of a treatise for his grimoire, a discourse on the perils of dependence and overweening pride.

  “There is a lesson here,” he said. “It will do us good to face this without our powers. We have become lax in making war as it was once made.”

  “Always the teacher, eh?” said Phosis T’kar.

  “Always,” agreed Ahriman, “and always the student. Every experience is an opportunity to learn.”

  “So what lesson can I possibly learn here?” demanded Hathor Maat. Of them all, Maat had the greatest dread of powerlessness, and the walk into the Mountain had tested his courage in ways beyond what they had faced before.

  “We depend on our abilities to define us,” said Ahriman, feeling the bass vibration of the drums through the soles of his armoured boots. “We must learn to fight as Astartes again.”

  “Why?” demanded Hathor Maat. “We have been gifted with power. The power of the Primordial Creator is in all of us, so why should we not use it?”

  Ahriman shook his head. Like him, Hathor Maat had faced the Dominus Liminus, but his mastery of the Enumerations was that of Adept Major. He had achieved self-reliance, but he had yet to achieve the oneness of self and ego-extinction that would allow him to reach the higher Enumerations. Few Pavoni could, and Ahriman suspected Hathor Maat was no exception.

  “You might as well send us in unarmed and say we should fight with our bare hands,” continued Hathor Maat.

  “Someday you may have to do just that,” said Ahriman.

  THE GROUND, WHICH had been steadily rising for the last hour, began to climb ever more steeply, and the sound of drums grew louder, as though amplified by the soaring walls of the valley. As it always was, Ahriman’s gaze was drawn up the incredible height of the mountain. The summit was hidden from view by its sheer mass, an endless slope rearing into a cloudless, yellow sky that was darkening to burnt orange.

  It seemed inconceivable that this towering peak had been raised by natural means. Its proportions were too perfect, its form too pleasing to the eye, and its curves and lines flowed with a grace that was wholly unnatural. Ahriman had seen such perfect artifice before.

  On Prospero.

  The Vitravian pyramids and cult temples of Tizca were constructed using golden means and the numerical series of the Liber Abaci. Their work had been distilled and refined by Magnus the Red to fashion the City of Light with such beauty that all who beheld it were rendered speechless with delight.

  Everywhere Ahriman looked he saw evidence of geometric perfection, as though the mountain’s creator had studied the divine proportions of the ancients and crafted the landmass to their design. Spiral patterns on the ground described perfect curves, pillars of rock were equally spaced, and each angle of cliff and cleft was artfully arranged with mathematical exactitude. Ahriman wondered what cause could be so great as to require such magnificent feats of geomorphic sculpting.

  The mouth of the valley funnelled the sound of drums towards them, the beats rising and falling in what, at first, seemed a random pattern, but which Ahriman’s enhanced cognitive processes quickly discerned was not random at all.

  “Prime armaments,” he ordered, and fifty weapons snapped up in unison, a mix of storm bolters, flamers and newly issued rotary cannons capable of unleashing thousands of shells per minute. Their official designation was assault cannon, but such a graceless name had none of the power of its former incarnation, and numerological study had led the Thousand Sons to keep its previous title: the reaper cannon.

  The Mechanicum had not the wit or understanding to recognise the power of names or the mastery and fear a well chosen one could instil. With six letters, three vowels and three consonants, the reaper’s number was nine. Given the organisation of the Thousand Sons into a Pesedjet of nine Fellowships, it was a natural fit and the name had remained.

  Ahriman recited the mantras that lifted his mind into the lower Enumerations and calmed his supra-enhanced physiology, allowing him to better process information and react without fear in a hostile environment. Normally this process would enhance his awareness of his surroundings, the essential nature of the world around him laid bare to his senses, but on this mountain the landscape was dead and lifeless to him.

  Ahriman saw the diffuse glow of torches and fires ahead. The vibration of the ground was like the heartbeat of the mountain. Was he an ant crawling on the body of some larger organism, insignificant and easily swatted aside?

  “Zagaya,” said Ahriman, and the Sekhmet formed a staggered arrowhead, with him at its point. Other Legions knew this formation as the speartip, and though Ahriman appreciated the robust, forceful nature of the term, he preferred the ancient name taught to him by the Emperor on Terra at the island fortress of Diemenslandt.

  Phosis T’kar moved alongside him, and Ahriman recognised the urge for violence that filled his fellow captain. In his detached state, Ahriman wondered why he always called Phosis T’kar his “fellow” and never his “friend”.

  “What are our orders?” asked Hathor Maat, tense and on edge.

  “No violence unless I order it,” said Ahriman, opening the vox to the Sekhmet. “This is a march of investigation, not of war.”

  “But be ready for it to become a war,” added Phosis T’kar with relish.

  “Sekhmet, align your humours,” ordered Ahriman, using his mastery of the Enumerations to alter his body’s internal alchemy. “Temper the choleric with the phlegmatic, and bring the sanguine to the fore.”

  Ahriman heard Hathor Maat muttering under his breath. Normally a Pavoni could balance his humours with a thought, bu
t without access to the aether, Hathor Maat had to do it like the rest of them: with discipline, concentration and self-will.

  The valley widened, and Ahriman saw a host of figures standing at the crest of the slope, like the legendary warriors of Leonidas who fought and died at Thermopylae. Ahriman felt nothing for them, no hatred and no fear. In the lower Enumerations he was beyond such considerations.

  With their sunset-coloured robes, baked leather breastplates and long falarica, the Aghoru warriors were the very image of the barbarian tribes of ancient Terra. The warriors were not facing down the valley to repel invaders, but were instead focussed on something deeper in the valley and beyond his sight.

  Ahriman’s fingers flexed on the hide grip of his bolter. The warriors above turned at the sound of the Sekhmet’s advance, and Ahriman saw they were all wearing masks of polished glass. Expressionless and without life, they resembled the gold leaf corpse masks placed upon the faces of ancient Mycenaean kings to conceal the decay of their features.

  At the most recent conclave of the Rehahti, Magnus had had invited Yatiri, the leader of the Aghoru tribes gathered at the Mountain, to speak with them. The proud chieftain stood in the centre of Magnus’ austere pavilion, clad in saffron robes and wearing the ceremonial mirrormask of his people. Yatiri carried a black-bladed falarica and a heqa staff, not unlike those carried by the captains of the Thousand Sons. Though centuries of isolation had separated his people from the Imperium, the regal Yatiri spoke with clarity and fluency as he requested they refrain from entering the valley, explaining that it was a holy place to his people.

  Holy. That was the word he had used.

  Such a provocative word would have raised the hackles of many Astartes Legions, but the Thousand Sons understood the original meaning of the term – uninjured, sound, healthy – and rose above its connotations of divinity to recognise it for what it truly meant: a place free of imperfection. Yatiri’s request had roused some suspicion among the Legion, but Magnus had given his oath that the Thousand Sons would respect his wishes.

 

    Iron Warriors - The Omnibus Read onlineIron Warriors - The OmnibusOld Wounds, New Scars Read onlineOld Wounds, New ScarsThe Colonel's Monograph Read onlineThe Colonel's MonographUrsuns Teeth Read onlineUrsuns TeethThe Ambassador Read onlineThe Ambassador[Ultramarines 5] Courage and Honour - Graham McNeill Read online[Ultramarines 5] Courage and Honour - Graham McNeill28a Luna Mendax Read online28a Luna MendaxThe Legend of Sigmar Read onlineThe Legend of SigmarWarhammer - Ultramarines 03 - Dead Sky, Black Sun (McNeill, Graham) Read onlineWarhammer - Ultramarines 03 - Dead Sky, Black Sun (McNeill, Graham)Warhammer - [The Ambassador Chronicles 01] - The Ambassador Read onlineWarhammer - [The Ambassador Chronicles 01] - The AmbassadorPriests of Mars Read onlinePriests of MarsVengeful Spirit Read onlineVengeful Spirit[Sigmar 03] - God King Read online[Sigmar 03] - God KingThe Killing Ground Read onlineThe Killing GroundThe Ambassador Chronicles Read onlineThe Ambassador ChroniclesMechanicum Read onlineMechanicum[Ulthuan 02] - Sons of Ellyrion Read online[Ulthuan 02] - Sons of EllyrionMagnus the Red: Master of Prospero Read onlineMagnus the Red: Master of ProsperoA Thousand Sons Read onlineA Thousand Sons[Warhammer] - Guardians of the Forest Read online[Warhammer] - Guardians of the ForestThe Chapters Due Read onlineThe Chapters Due02 - Sons of Ellyrion Read online02 - Sons of EllyrionChains Of Command Read onlineChains Of CommandAngel Exterminatus Read onlineAngel ExterminatusThe Ultramarines Omnibus Read onlineThe Ultramarines OmnibusX Marks da Spot Read onlineX Marks da SpotSons of Ellyrion Read onlineSons of EllyrionCourage And Honour Read onlineCourage And HonourUltramarines Read onlineUltramarines[Ulthuan 01] - Defenders of Ulthuan Read online[Ulthuan 01] - Defenders of Ulthuan03 - God King Read online03 - God KingWarhammer - Ultramarines 02 - Warriors Of Ultramar (McNeill, Graham) Read onlineWarhammer - Ultramarines 02 - Warriors Of Ultramar (McNeill, Graham)The Outcast Dead Read onlineThe Outcast DeadKnights of the Imperium Read onlineKnights of the ImperiumDefenders of Ulthuan Read onlineDefenders of Ulthuan01 - Defenders of Ulthuan Read online01 - Defenders of UlthuanKryptos Read onlineKryptosThe Kaban Project Read onlineThe Kaban ProjectLords of Mars Read onlineLords of MarsThe Beast of Calth Read onlineThe Beast of CalthGhouls of the Miskatonic (The Dark Waters Trilogy) Read onlineGhouls of the Miskatonic (The Dark Waters Trilogy)[Sigmar 01] - Heldenhammer Read online[Sigmar 01] - HeldenhammerThe Enemy Of My Enemy Read onlineThe Enemy Of My EnemyFalse Gods Read onlineFalse GodsFulgrim Read onlineFulgrimMechanicum whh-9 Read onlineMechanicum whh-9Death of a Silversmith Read onlineDeath of a SilversmithIron Warrior Read onlineIron WarriorCourage and Honour w4u-5 Read onlineCourage and Honour w4u-5[Ultramarines 6] Chapters Due - Graham McNeill Read online[Ultramarines 6] Chapters Due - Graham McNeillThe Crimson King Read onlineThe Crimson King1 the ambassador Read online1 the ambassadorGods of Mars Read onlineGods of MarsUltramarines Omnibus (warhammer 40000: ultramarines) Read onlineUltramarines Omnibus (warhammer 40000: ultramarines)Fulgrim: Visions of Treachery whh-5 Read onlineFulgrim: Visions of Treachery whh-5The Kaban Project (warhammer 40000: horus heresy) Read onlineThe Kaban Project (warhammer 40000: horus heresy)[Sigmar 02] - Empire Read online[Sigmar 02] - EmpireThe Lightning Tower & The Dark King Read onlineThe Lightning Tower & The Dark KingWolf Hunt Read onlineWolf HuntKilling Ground w4u-4 Read onlineKilling Ground w4u-4Warhammer - [The Ambassador Chronicles 02] - Ursun's Teeth Read onlineWarhammer - [The Ambassador Chronicles 02] - Ursun's Teeth01 - Heldenhammer Read online01 - Heldenhammer02 - Empire Read online02 - EmpireFalse Gods whh-2 Read onlineFalse Gods whh-2